Corner above the slot with white facing right; the edge is beside it on the right, its top colour matching the corner's front sticker.
Algorithms
U' R U' R' U R U R'
8 moves · R and U only
YOURS
U2 R2 U R' U R U2 R2
8 moves · R and U only
F' U' F2 R' F' R2 U R'
8 moves
R U F R' U R U' F' R'
9 moves
Relations
Mirror
F2L 13
Your algorithm backwards
R U' R' U' R U R' U
solves F2L 10
That's why your scrambles are never the inverse of the algorithm: you'd be practising F2L 10 without knowing it. CubeDojo builds a random state with this case and checks it comes out.