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F2L 16

The algorithm, how to recognise it and how to practise it without cheating.

Probability1/38
Moves7
TypeConnected on top
Inverse and mirror15

Recommended algorithm

R U' R' U2 F' U' F

7 moves

How to recognise it

Corner above the slot with white facing right; the edge is beside it on the right and their top colours match.

Its inverse is another case

Do the 16 algorithm backwards, F' U F U2 R U R', and you are solving 15.

That's why CubeDojo never scrambles 16 that way: it builds a random state with the case fixed, so you practise 16 and not 15.

Practise 16 now

Random-state scrambles, a timer and spaced review. Free, on the web and on your phone.

Train 16

Other cases: Connected on top