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OLL 16

The algorithm, how to recognise it and how to practise it without cheating.

Probability1/54
Moves10
TypeKnight moves
Inverse and mirror15

Recommended algorithm

r U r' R U R' U' r U' r'

10 moves

How to recognise it

A line through the left and right edges, plus the back-right corner. The front-right corner's yellow faces right.

Its inverse is another case

Do the 16 algorithm backwards, r U r' U R U' R' r U' r', and you are solving 7.

That's why CubeDojo never scrambles 16 that way: it builds a random state with the case fixed, so you practise 16 and not 7.

Practise 16 now

Random-state scrambles, a timer and spaced review. Free, on the web and on your phone.

Train 16

Other cases: Knight moves